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BATTLETECH

Take command of your own mercenary outfit of `Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.

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April 24, 2019 – RafalMGP Team

BATTLETECH: Paradox Announces Urban Warfare

The BATTLETECH DLC Urban Warfare will introduce Mech pilots to a new environment - the concrete jungle. Presenting building destruction on a grand scale. From 4 June 2019, apartments will not be expropriated but destroyed.

Mech pilots should not be primarily interested in destroying habitable houses, but in destroying enemy pilots in their combat machines. The BATTLETECH DLC Urban Warfare relocates battles to the urban environments of the Inner Sphere. Electronic warfare will be augmented by a few elements as now you'll need to take surrounding objects and new enemy units into account when planning your moves.

BATTLETECH: Urban Warfare will be available from June 4, 2019 (soon also from us). In the meantime watch the announcement trailer for the expansion - these are really very impressive combats.

Features of BATTLETECH: Urban Warfare

Urban Warfare
Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.

Electronic Warfare
The return of these lost technologies will forever change the 31st century battlefield. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden.

Two New BattleMechs
The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. The Javelin is a compromise between speed and firepower, with close-range knockout power.

New Flashpoints
A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards.

Three New Enemy Vehicles
The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe.

New Encounter
Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base.

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