Dune: Awakening is an Open World Survival RPG where you can fully immerse yourself in the epic world of Dune. Alone or with friends, explore a vast open world Arrakis, survive the sandworms, build a home, craft an ornithopter, and unravel the mystery of the missing Fremen.
The Deluxe Edition includes the Season Pass and the Sardaukar Bator Armor
The Lost Harvest is the first major DLC for Dune: Awakening. Set out on a complete standalone storyline with new areas to explore and cosmetic items to collect.
The Raiders of the Broken Lands DLC expands your creative options in Dune: Awakening with a substantial suite of cosmetic content for both your base and your character.
The Ultimate Edition includes the Season Pass, the Sardaukar Bator Armor, and much more.
Expand your Guild Wars 2 experience with this Gems Card! Whether you're just starting out or stocking up for challenging encounters, Gems Cards are available in a range of values.
Expand your Guild Wars 2 experience with this Gems Card! Whether you're just starting out or stocking up for challenging encounters, Gems Cards are available in a range of values.
Expand your Guild Wars 2 experience with this Gems Card! Whether you're just starting out or stocking up for challenging encounters, Gems Cards are available in a range of values.
Expand your Guild Wars 2 experience with this Gems Card! Whether you're just starting out or stocking up for challenging encounters, Gems Cards are available in a range of values.
Expand your Guild Wars 2 experience with this Gems Card! Whether you're just starting out or stocking up for challenging encounters, Gems Cards are available in a range of values.
Guild Wars 2: End of Dragons is the third Guild Wars 2 expansion. For ages, the Elder Dragons have both sustained and blighted Tyria in a cycle that maintains the balance of magic. Now that cycle is collapsing, and only two Elder Dragons still live: Aurene, who shoulders the legacy of every dragon before her; and the elusive Deep Sea Dragon, whose motives and origin are a mystery.
Guild Wars 2: End of Dragons is the third Guild Wars 2 expansion. For ages, the Elder Dragons have both sustained and blighted Tyria in a cycle that maintains the balance of magic. Now that cycle is collapsing, and only two Elder Dragons still live: Aurene, who shoulders the legacy of every dragon before her; and the elusive Deep Sea Dragon, whose motives and origin are a mystery.
This edition includes the first two Guild Wars 2 expansions: Guild Wars 2: Heart of Thorns and Guild Wars 2: Path of Fire
This edition includes the first two Guild Wars 2 expansions: Guild Wars 2: Heart of Thorns and Guild Wars 2: Path of Fire
Guild Wars 2: Janthir Wilds is the fifth Guild Wars 2 expansion. As the wayfinder and their allies battled the Kryptis, the leaders of Tyria were quietly working to form the Tyrian Alliance. Now it is time to introduce the Wizard’s Court and the Astral Ward to the world and strengthen the different nations.
Guild Wars 2: Janthir Wilds is the fifth Guild Wars 2 expansion. As the wayfinder and their allies battled the Kryptis, the leaders of Tyria were quietly working to form the Tyrian Alliance. Now it is time to introduce the Wizard’s Court and the Astral Ward to the world and strengthen the different nations.
Guild Wars 2: Secrets of the Obscure is the latest Guild Wars 2 expansion. In a world finally safe from the Elder Dragons' corruption, new threats rise to seek power. Embark on an epic journey and uncover the mysteries of the Wizard's Tower as you defend the skies against incursions from the Mists.
Guild Wars 2: Secrets of the Obscure is the latest Guild Wars 2 expansion. In a world finally safe from the Elder Dragons' corruption, new threats rise to seek power. Embark on an epic journey and uncover the mysteries of the Wizard's Tower as you defend the skies against incursions from the Mists.
Tyria’s leaders are anxious about rumors of covert Inquest voyages launched in search of the island of Castora, an island so remote that it’s long been thought to be inaccessible—or even nonexistent.
Tyria’s leaders are anxious about rumors of covert Inquest voyages launched in search of the island of Castora, an island so remote that it’s long been thought to be inaccessible—or even nonexistent.