A series of 7 new missions tell the story of the struggle on planet Gehenna - an unforgiving hellscape engulfed in molten lava, volcanic eruptions, and hordes of Arachnids.
StrategyComprising six campaigns, including some of those most frequently requested by our gaming community, Empires in Turmoil expands Strategic Command: World War I to include some of the most momentous battles of the 20th century’s turbulent second decade. With battlefields stretching from Siberia to East Africa, the fate of empires is in your hands.
StrategyComprising six campaigns, including some of those most frequently requested by our gaming community, Empires in Turmoil expands Strategic Command: World War I to include some of the most momentous battles of the 20th century’s turbulent second decade. With battlefields stretching from Siberia to East Africa, the fate of empires is in your hands.
StrategyThe young and technologically-advanced race is the latest playable faction in Warhammer 40,000: Battlesector. Fourteen new units are available to extend the Greater Good to all the species of the galaxy.
StrategyThe young and technologically-advanced race is the latest playable faction in Warhammer 40,000: Battlesector. Fourteen new units are available to extend the Greater Good to all the species of the galaxy.
StrategyTwo new elite units join the Blood Angels in their fight for the liberation of Baal Secundus: the Assault Terminators and the Sanguinary Guard.
StrategyTwo new elite units join the Blood Angels in their fight for the liberation of Baal Secundus: the Assault Terminators and the Sanguinary Guard.
StrategyTwo deadly new units join the Tyranid roster in Warhammer 40,000: Battlesector: the nightmarish Broodlord, and the devastating Hive Guard.
StrategyTwo deadly new units join the Tyranid roster in Warhammer 40,000: Battlesector: the nightmarish Broodlord, and the devastating Hive Guard.
StrategySet in a post-apoc version of Earth, Revival is a 4x strategy game where the world and its rules can change at key moments, creating a deep and highly replayable experience.
StrategyDiscover Fresh Missions: Legion Tales introduces a collection of new, self-contained missions designed to test your skills and decision-making abilities.
StrategyThe Tribe Must Survive is a tribe-builder with a generous splash of survival and rogue-like. Whatever it takes... The Tribe Must Survive!
StrategyGet the new Anno 1800™ Cosmetic Pack Bundle and use the first six Cosmetic DLCs to decorate your city as you wish!
StrategyBuild Your Navy, from pre-Dreadnoughts to Aircraft Carriers and Missile Cruisers!
Simulation / StrategyThe most warlike race in the Galaxy, Orks live for the joy of battle and are always chasing their next big Waaagh! They arrive in Warhammer 40,000: Battlesector with fifteen super-killy units that are all armed to da teef and overflowing with Dakka!
StrategyThe most warlike race in the Galaxy, Orks live for the joy of battle and are always chasing their next big Waaagh! They arrive in Warhammer 40,000: Battlesector with fifteen super-killy units that are all armed to da teef and overflowing with Dakka!
StrategyFrom the early fourteenth century the battlefield dominance of the mounted knight was increasingly challenged by the rising power of the foot soldier. The Flemish spearmen at Courtrai in 1302, and the Scots at Bannockburn in 1314, showed that steady foot could defeat mounted knights.
Simulation / StrategyField of Glory sets sail for The Holy Lands with yet another expansion, Field of Glory Swords and Scimitars! Set during The Crusades in Outremer (overseas) in the 11th to 13th centuries AD, Swords and Scimitars comes with a hefty list of new available armies in addition to some exciting new features like Evade.
Simulation / StrategyFrom the late 1300s some Swiss started to carry the long pike, at first as a minority weapon, the bulk of their soldiers still carrying the halberd. In 1422, a small Swiss army was beaten at Arbedo by a Milanese army containing a large number of men-at-arms, who dismounted after their initial mounted charge failed.
Simulation / StrategyAt the end of the thirteenth century, with the Seljuk Sultanate of Rum in terminal decline, Anatolia was divided into several small independent Turkish principalities called beyliks.
Simulation / Strategy