ARMORED CORE VI: FIRES OF RUBICON PART 1 // Illegal Entry - How The Blind Guy Plays - PS% Gameplay
Armored Core VI: Fires of Rubicon PS5 Gameplay in Performance mode. My Armored Core VI playthrough will feature the main story campaign from beginning to ending. This is my first experience with an Armored Core game and it will include all weapons, upgrades, OST chips, combat logs, battle logs, mech types, and more! Big thanks to Bandai Namco for the early copy of the game which would not have been possible without @BlueLizardJello 's referral! So massive thanks to him as well!
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Combining FromSoftware’s longstanding expertise in mech games with their signature action gameplay, ARMORED CORE VI FIRES OF RUBICON brings a brand-new action experience to the series.
Dynamic, Omni-directional Battles
Players will pilot their mech in fast-paced, omni-directional battles, taking advantage of massive stages and their mech’s mobility on land and in the air to ensure victory.
Customized Parts for Individual Battle Styles
Customize Armored Core parts to suit a large variety of playstyles. Selecting different parts not only changes the mech’s attacks, but also directly affects its movement and battle style, so each mission can be approached with a unique mech strategy.
#armoredcore #armoredcorevi #armoredcore6 #letsplay
Enjoy!
Disclaimer: I am a visually handicapped (legally blind) individual who just happens to love gaming. I joke with my friends and family all the time that I am the "blind guy". In fact I have several friends who are completely blind as well. So please don't take offense to the "blind guy" terminology.