Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Secure a Royal Marriage with another country.
Diplomatically annex a subject.
Own a core province with at least 100 development.
Have a war without any ongoing conflict for 2 years.
Conquer a location.
Win a war.
Create a Market.
Pass a Parliament Issue.
Invite an artist.
Have levies, an army, and mercenaries at the same time.
Starting as England, form Great Britain and be the Naval Hegemon.
As Castile or Spain, have presence in Iberia, Maghreb, the Caribbean, Mesoamerica and Peru.
Starting as the Ottomans, conquer Constantinople and end the Rise of the Turks situation as the strongest Beylik.
Own 35 locations which produce gold or silver.
Own one location on each continent.
Join a Coalition of more than 5 countries.
Gain a new Work of Art.
Have a Cabinet Action of all three categories active at the same time.
Improve the cultural opinion with another country.
Discover the New World.
As France, be the Cultural Hegemon.
Break the Tatar Yoke as a Russian country.
Starting as Austria, become Emperor of the HRE and be a Great Power.
As Míng, own the entirety of China and be the leader of the Middle Kingdom.
Convert to Lutheranism and unlock 3 Aspects of Faith.
Play a campaign from 1337 until 1836.
Starting as a European country, produce potatoes.
Form Ryūkyū.
Starting as Venice, become the Economic Hegemon.
Form the Netherlands as a minor nation starting with Dutch culture.
Start as Sweden, ensure the victory of the Protestant League.
As Portugal, have presence in Africa, America, India and Indonesia before the Age of Reformation.
Starting as Bohemia, win the Hussite Wars situation as Hussite.
Starting as a European country, have an active Trade route with Cloves.
Have at least 450 Advances researched.
Have 200 total building levels in one location.
Become the Economic Hegemon.
Start with 8 privileges enacted for the Nobility, then remove all of them.
Belong to 6 International Organizations.
Own at least 100 locations with 5 roads each.
Be present on every subcontinent.
Have 20 Locations with 100% control.
Having had Timur as the ruler of your country, form the Mughal Empire.
Have 100 Prestige, 100 Legitimacy, and 100 Stability.
Reach 100 Value for both Centralization and Absolutism.
Start as a country with the Jurchen culture, become Leader of the Middle Kingdom.
Change a policy.
Be a secondary participant in a war where any allied participant has 90% warscore.
Win a Crusade or a Jihād.
Have a market of your country with a full stockpile of at least 20.000 food.