Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.
Win as the Astra Militarum.
Execute a coward.
Finish the Astra Militarum story.
Start an Astra Militarum city edict.
Found a city.
Found a second city.
Construct a building.
Acquire a tile.
Produce a unit.
Recruit a hero.
Research a technology.
Research all technologies with any one faction.
Develop a city to 25 loyalty or more.
Clear a tile.
Explore the whole map.
Ian got you to capture an artefact.
Capture an outpost.
Kill some Kroot Hounds.
Eliminate a faction.
Eliminate all native life on Gladius.
Attain the highest level with a unit.
Destroy an enemy city.
Kill an enslaved unit.
Free an enslaved unit.
Finish a multiplayer game with another human player.
Start a multiplayer game with a team of human players against a team of AI opponents.
Finish the Necron story.
Win as the Necrons.
Use rapid rise.
Finish the Ork story.
Win as the Orks.
Reach maximum Waaagh!.
Finish the Space Marine story.
Win as the Space Marines.
Deploy a Space Marine chapter tactic.
Win a solo game on medium difficulty or higher.
Win a solo game on hard difficulty or higher.
Win a solo game on very hard difficulty or higher.
Win a solo game on ultra hard difficulty or higher.
Win a solo game on impossible difficulty.
Win with every faction.
Kill the Lord of Skulls.
Enter difficult terrain with a unit of Tempestus Scions.
Kill a unit of Neophyte Hybrids while they are shrouded.
Kill a unit of Guardsmen with a unit of Immortals from range 2.
Attack with Flash Gitz without moving.
Disembark a unit from a Land Raider.
Finish the Tyranid story.
Win as the Tyranids.
Reclaim a unit.
Finish a hotseat game.
Win a solo game on impossible difficulty against Astra Militarum on a huge map.
So many now lie dead at cultists’ blades on Gladius that each death is meaningless, empty, shallow.
Finish the Chaos Space Marines story.
Win as the Chaos Space Marines.
To face a Chaos Lord in battle isn't just to face an elite Adeptus Astrates.
Confuse enemies who hear them.
Though Nurgle’s cursed diseases rot a man both physically and spiritually, they also imbue their subjects decaying flesh with inhuman resilience.
So fervent are the cultists of Chaos but so weak their martial prowess, that the gods enjoy their demise as much as their life.
Destroy a fortification with a Maulerfiend.
Masters of Possesion are particularly adept at drawing upon the reservoir.
These icons shine brightly in the Warp, gathering the malefic energies of Chaos to those who bear them.