Born of a love for traditional computer role-playing, Broken Roads provides a rich, engaging narrative in which players make their way across a desolated future Australia.
RPG (Roleplay)Create a character who has options chosen from only one Moral Compass quadrant
Complete the Hired Gun origin story
Complete the Barter Crew origin story
Complete the Jackaroo origin story
Complete the Surveyor origin story
Complete the game as a pure Humanist, picking no other moral options (including during character creation)
Complete the game with your world view centred in Machiavellian
Complete the game with your world view centred in Nihilist
Complete the game with your world view centred in Utilitarian
Complete the game with your world view centred in Humanist
Complete the game as a pure Utilitarian, picking no other moral options (including during character creation)
Complete the game as a pure Nihilist, picking no other moral options (including during character creation)
Complete the game as a pure Machiavellian, picking no other moral options (including during character creation)
Complete the game without killing anyone
Tell people what they want to hear, at the expense of a solid moral standpoint
Get bitten by Bitey *twice*
Find 50 Points of Interest throughout Broken Roads
Kill an enemy with an SR98 at maximum range.
Retreat from combat once.
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